Web Development » Flash Tools » Ancient script 1.0 Free Download

Ancient script 1.0

Only English and Spanish alphabet available. Usage: 1) Import package called scr
Last updated: January 5, 2009
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Ancient script 1.0 Summary:

Publisher: FlashComponents
Rating:
Free Download Ancient script 1.0Download Now
  • Windows CE,Windows,Unix,Mac,Linux - 488KB
  • Licence: Shareware, $14.39 to buy
  • Date Added: June 18, 2008
  • Release status: New Release

Ancient script 1.0 Description:

Only English and Spanish alphabet available. Usage: 1) Import package called script.Script; 2) Instantiate an object called Script; 3) Add the object to the main Sprite: addChild(scripter); 4) Methods; 5) Run.

Software OS: Win98,WinME,WinXP,Windows2000,Windows2003,Windows Vista...
Setup Filename: flash_ancient_script.html?ref=phils
System Requirements: Flash Player 7 and above

Ancient script 1.0 Tags:

flash,actionscript,design,effects,ancient script

Ancient script 1.0 Full Description:

Only English and Spanish alphabet available.

Usage:

1) Import package called script.Script;
2) Instantiate an object called Script as shown below:

var scripter:Script = new Script(background, pen);

* First parameter: the background.

* Second parameter: the pen (should be transparent), so you can use makeTransparent included function.

3) Add the object to the main Sprite: addChild(scripter);

4) Methods:

*setListener(listener:Function):void;

- Set the listener char counter callback function, must be:

public function charReader(char_n:int):void;

*write(char_number:int = 0,interval:int = 30):void;

-Start writing begining at char_number and interval milliseconds;

*getCanvas():Shape;

-Return canvas object. Usually used to set the line size;

*setScale(scale:Number):void;

-Sets the font scale;

*getPosition():Point;

-Return writing position;

*setPosition(x:int,y:int):void;

-Sets writing position;

*getTextLength():int;

-Return text length;

*getText():String;

-Return the text;

*setText(text:String):void;

-Sets the text to write;

*traceLine(xa:int, ya:int, xb:int, yb:int, scl:int,interval:int,listener:Function):void;

-Trace pen's line starting at xa,ya ending at xb,yb with scl resolution and interval milliseconds;

-The listener function must be this one:

endLine():void (end line trace notification);

5) Run.


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